Some good reads on the UX & Design topics (that I tweeted in 2016):
#Usability #UX #Problem- Write on #WhiteBoard, Don't take notes, Rub it off, Data lost.#Solution- Board saves #SnapShot of #Data every 1Min— SaurabhKautilyaGupta (@iAmAProductGuy) May 29, 2016
#Usability #UX #Problem- Yur #boss gets offended when u dont reply 2 his #Chat-ping.#Solution- If u'r busy wid mails, #Chat shud auto-reply— SaurabhKautilyaGupta (@iAmAProductGuy) May 29, 2016
#CX #Research says— SaurabhKautilyaGupta (@iAmAProductGuy) June 15, 2016
Too mny options make users buy things randomly.
Solution?
Less Options- NO
Better #Discovery- YEShttps://t.co/GwzwcNyw9E
Biggest challenge of #AnticipatoryDesign-#UX is to conceive when this approach would be appropriate & when not !https://t.co/XaKKfamYDP— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
#Interactive #Animations— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
& #Visual #Storytelling
used well by BellroyWallets
to showcase their #Product Quality#UXhttps://t.co/Fw6Oex4VWX
Instd of havin #Facet 2GB RAM, have 'Minimum 2GB RAM’ bcuz users shudn't b penalized if higher RAM is available#UXhttps://t.co/L97Aae7on4— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
Using an inverted scale (where 1 is good & 10 is bad) is the worst #usability practice that can be employed while sending out #Surveys#UX— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
If a #UX is not #Accesable, #Discoverable, #Recognizable, #Obvious, #Minimal, #Usable - it is not #Design - It is a piece of treasurable Art— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
#Humans' #Online #Reading behavior is fairly DIFFERENT from Offline Reading behavior— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
NOT everything online should be put Left-TO-Right#UX
#Humans prefer #ONLINE over #OFFLINE— SaurabhKautilyaGupta (@iAmAProductGuy) October 22, 2016
because it #SavesTime
So, ONLINE Tasks should b
SIMPLE
Painlessly-DOABLE
Quickly-FINISHABLE#uxdesign
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